Thunder Dragon Deck Breakdown

Cards Usage Statistic

Main Deck

Astrazma Urania
Astrazma Urania
Astrazma Urania
LIGHT 7
Astrazma Urania
  • ATK:

  • 2400

  • DEF:

  • 1000


You can Special Summon this card (from your hand) by returning 1 or 2 monsters you control to the hand. You can only Special Summon "Astrazma Urania" once per turn this way. You can only use each of the following effects of "Astrazma Urania" once per turn. If this card is Special Summoned: You can reveal any number of monsters in your hand with different Levels, then target that many face-up cards your opponent controls; negate their effects. If this card on the field is destroyed by card effect and sent to the GY: You can add this card to your hand.

Crackle Blitzclique
Crackle Blitzclique
Crackle Blitzclique
EARTH 3
Crackle Blitzclique
  • ATK:

  • 1500

  • DEF:

  • 900


During your opponent's turn, when your opponent activates a monster effect on the field (Quick Effect): You can reveal this card in your hand; destroy that monster, and if you do, Special Summon 1 Thunder monster from your hand, also for the rest of this turn, you cannot Special Summon Effect Monsters, except from the hand. If another card(s) is destroyed by card effect, while this card is in the Monster Zone (except during the Damage Step): You can send 1 "Blitzclique" Spell/Trap from your Deck to the GY. You can only use each effect of "Crackle Blitzclique" once per turn.

Emi Blitzclique
Emi Blitzclique
Emi Blitzclique
EARTH 1
Emi Blitzclique
  • ATK:

  • 900

  • DEF:

  • 300


If this card is added to your hand, except by drawing it: You can reveal this card, then target 1 card on the field; destroy it, and if you do, Special Summon 1 Thunder monster from your hand, also for the rest of this turn, you cannot Special Summon Effect Monsters, except from the hand. If another card(s) is destroyed by card effect, while this card is in the Monster Zone (except during the Damage Step): You can add 1 "Blitzclique" Trap from your Deck to your hand. You can only use each effect of "Emi Blitzclique" once per turn.

Grain Blitzclique
Grain Blitzclique
Grain Blitzclique
EARTH 2
Grain Blitzclique
  • ATK:

  • 1200

  • DEF:

  • 600


You can reveal this card in your hand, then target 1 Spell/Trap on the field; destroy it, and if you do, Special Summon 1 Thunder monster from your hand, also for the rest of this turn, you cannot Special Summon Effect Monsters, except from the hand. If another card(s) is destroyed by card effect, while this card is in the Monster Zone (except during the Damage Step): You can add 1 "Blitzclique" Spell or 1 "Hideout in the Sky, Coulomb" from your Deck to your hand. You can only use each effect of "Grain Blitzclique" once per turn.

Mulcharmy Fuwalos
Mulcharmy Fuwalos
Mulcharmy Fuwalos
WIND 4
Mulcharmy Fuwalos
  • ATK:

  • 100

  • DEF:

  • 600


If you control no cards (Quick Effect): You can discard this card; apply these effects this turn. ● Each time your opponent Special Summons a monster(s) from the Deck and/or Extra Deck, immediately draw 1 card. ● Once, during this End Phase, if the number of cards in your hand is more than the number of cards your opponent controls +6, you must randomly shuffle cards from your hand into the Deck so the number in your hand equals the number your opponent controls +6. You can only activate 1 other "Mulcharmy" monster effect, the turn you activate this effect.

Nibiru, the Primal Being
Nibiru, the Primal Being
Nibiru, the Primal Being
LIGHT 11
Nibiru, the Primal Being
  • ATK:

  • 3000

  • DEF:

  • 600


During the Main Phase, if your opponent Normal or Special Summoned 5 or more monsters this turn (Quick Effect): You can Tribute as many face-up monsters on the field as possible, and if you do, Special Summon this card from your hand, then Special Summon 1 "Primal Being Token" (Rock/LIGHT/Level 11/ATK ?/DEF ?) to your opponent's field. (This Token's ATK/DEF become the combined original ATK/DEF of the Tributed monsters.) You can only use this effect of "Nibiru, the Primal Being" once per turn.

Surge Blitzclique
Surge Blitzclique
Surge Blitzclique
EARTH 4
Surge Blitzclique
  • ATK:

  • 1800

  • DEF:

  • 1200


You can reveal this card in your hand, then target 1 monster on the field; destroy it, and if you do, Special Summon 1 Thunder monster from your hand, also for the rest of this turn, you cannot Special Summon Effect Monsters, except from the hand. If another card(s) is destroyed by card effect, while this card is in the Monster Zone (except during the Damage Step): You can add 1 "Blitzclique" monster from your Deck to your hand, except "Surge Blitzclique". You can only use each effect of "Surge Blitzclique" once per turn.

Whisker Blitzclique
Whisker Blitzclique
Whisker Blitzclique
EARTH 8
Whisker Blitzclique
  • ATK:

  • 3000

  • DEF:

  • 2400


During the turn a card(s) was destroyed by your "Blitzclique" card effect (Quick Effect): You can reveal this card in your hand; Special Summon up to 3 Thunder monsters from your hand, then you can destroy up to that many cards on the field, also for the rest of this turn, you cannot Special Summon Effect Monsters, except from the hand. When a monster effect is activated, except in the hand (Quick Effect): You can return 1 other Thunder monster you control to the hand; negate the activation, and if you do, destroy that monster. You can only use each effect of "Whisker Blitzclique" once per turn.

Ash Blossom & Joyous Spring
Ash Blossom & Joyous Spring
Ash Blossom & Joyous Spring
FIRE 3
Ash Blossom & Joyous Spring
  • ATK:

  • 0

  • DEF:

  • 1800


When a card or effect is activated that includes any of these effects (Quick Effect): You can discard this card; negate that effect. ● Add a card from the Deck to the hand. ● Special Summon from the Deck. ● Send a card from the Deck to the GY. You can only use this effect of "Ash Blossom & Joyous Spring" once per turn.

Ghost Ogre & Snow Rabbit
Ghost Ogre & Snow Rabbit
Ghost Ogre & Snow Rabbit
LIGHT 3
Ghost Ogre & Snow Rabbit
  • ATK:

  • 0

  • DEF:

  • 1800


When a monster on the field activates its effect, or when a Spell/Trap that is already face-up on the field activates its effect (Quick Effect): You can send this card from your hand or field to the GY; destroy that card on the field. You can only use this effect of "Ghost Ogre & Snow Rabbit" once per turn.

Blitzclique - Breakaway
Blitzclique - Breakaway
Blitzclique - Breakaway
Spell Quick
Blitzclique - Breakaway

    Activate 1 of these effects; ● Place 1 "Blitzclique" Continuous Trap from your Deck, face-up on your field. ● Return 1 Thunder monster you control to the hand, then target 1 card on the field; destroy it. If a card(s) is destroyed by your "Blitzclique" card's effect, while this card is in your GY (except during the Damage Step): You can add this card to your hand. You can only use each effect of "Blitzclique - Breakaway" once per turn.

    Blitzclique - Steppleader
    Blitzclique - Steppleader
    Blitzclique - Steppleader
    Spell Continuous
    Blitzclique - Steppleader

      If a card(s) is destroyed by your "Blitzclique" card's effect (except during the Damage Step): You can target 1 Thunder monster in your GY; add it to your hand. During your Main Phase: You can Special Summon 1 Thunder monster from your hand, then destroy this card. If a card(s) is destroyed by your "Blitzclique" card's effect, while this card is in your GY (except during the Damage Step): You can add this card to your hand. You can only use each effect of "Blitzclique - Steppleader" once per turn.

      Crossout Designator
      Crossout Designator
      Crossout Designator
      Spell Quick
      Crossout Designator

        Declare 1 card name; banish 1 of that declared card from your Main Deck, and if you do, negate its effects, as well as the activated effects and effects on the field of cards with the same original name, until the end of this turn. You can only activate 1 "Crossout Designator" per turn.



        Tag(s):

        Hideout in the Sky, Coulomb
        Hideout in the Sky, Coulomb
        Hideout in the Sky, Coulomb
        Spell Field
        Hideout in the Sky, Coulomb

          Monsters you control that were Normal or Special Summoned from the hand gain 500 ATK/DEF. You can only use each of the following effects of "Hideout in the Sky, Coulomb" once per turn. During your Main Phase: You can Special Summon 1 "Mech Beast Token" (Machine/EARTH/Level 6/ATK 2000/DEF 2000) to your opponent's field, and if you do, add 1 "Blitzclique" monster from your Deck to your hand. If a card(s) is destroyed by your "Blitzclique" card's effect, while this card is in your GY (except during the Damage Step): You can add this card to your hand.

          Blitzclique Alternator
          Blitzclique Alternator
          Blitzclique Alternator
          Trap Continuous
          Blitzclique Alternator

            Monsters your opponent controls lose 300 ATK/DEF for each Thunder monster you control. You can only use each of the following effects of "Blitzclique Alternator" once per turn. You can shuffle 1 other "Blitzclique" card from your hand or face-up field into the Deck; add 1 Thunder monster with a different name from your Deck to your hand. You can banish this card from your GY; add 1 "Blitzclique" Spell or "Hideout in the Sky, Coulomb" from your Deck to your hand.

            Blitzclique Return Stroke
            Blitzclique Return Stroke
            Blitzclique Return Stroke
            Trap Continuous
            Blitzclique Return Stroke

              "Blitzclique" monsters you control cannot be destroyed by your opponent's card effects. You can only use each of the following effects of "Blitzclique Return Stroke" once per turn. When your opponent activates a Spell Card or effect: You can return 1 "Blitzclique" monster you control to the hand; negate that effect, and if you do, destroy that card. You can banish this card from your GY, then target 1 "Blitzclique" monster in your field or GY; return it to the hand.

              Extra Deck

              S:P Little Knight
              S:P Little Knight
              S:P Little Knight
              DARK
              S:P Little Knight
              • ATK:

              • 1600

              • LINK-2

              Link Arrow:

              Left

              Right


              2 Effect Monsters If this card is Link Summoned using a Fusion, Synchro, Xyz, or Link Monster as material: You can target 1 card on the field or in either GY; banish it, also your monsters cannot attack directly this turn. When your opponent activates a card or effect (Quick Effect): You can target 2 face-up monsters on the field, including a monster you control; banish both until the End Phase. You can only use each effect of "S:P Little Knight" once per turn.

              Main: 58 Extra: 15

              1 copyAstrazma Urania 1 copyAstrazma Urania
              Astrazma Urania
              LIGHT 7
              Astrazma Urania
              • ATK:

              • 2400

              • DEF:

              • 1000


              You can Special Summon this card (from your hand) by returning 1 or 2 monsters you control to the hand. You can only Special Summon "Astrazma Urania" once per turn this way. You can only use each of the following effects of "Astrazma Urania" once per turn. If this card is Special Summoned: You can reveal any number of monsters in your hand with different Levels, then target that many face-up cards your opponent controls; negate their effects. If this card on the field is destroyed by card effect and sent to the GY: You can add this card to your hand.


              3 copiesCrackle Blitzclique 3 copiesCrackle Blitzclique
              Crackle Blitzclique
              EARTH 3
              Crackle Blitzclique
              • ATK:

              • 1500

              • DEF:

              • 900


              During your opponent's turn, when your opponent activates a monster effect on the field (Quick Effect): You can reveal this card in your hand; destroy that monster, and if you do, Special Summon 1 Thunder monster from your hand, also for the rest of this turn, you cannot Special Summon Effect Monsters, except from the hand. If another card(s) is destroyed by card effect, while this card is in the Monster Zone (except during the Damage Step): You can send 1 "Blitzclique" Spell/Trap from your Deck to the GY. You can only use each effect of "Crackle Blitzclique" once per turn.


              2 copiesDroll & Lock Bird
              2 copiesDroll & Lock Bird
              Droll & Lock Bird
              WIND 1
              Droll & Lock Bird
              • ATK:

              • 0

              • DEF:

              • 0


              If a card(s) is added from the Main Deck to your opponent's hand, except during the Draw Phase (Quick Effect): You can send this card from your hand to the GY; for the rest of this turn, cards cannot be added from either player's Main Deck to the hand.


              1 copyEmi Blitzclique 1 copyEmi Blitzclique
              Emi Blitzclique
              EARTH 1
              Emi Blitzclique
              • ATK:

              • 900

              • DEF:

              • 300


              If this card is added to your hand, except by drawing it: You can reveal this card, then target 1 card on the field; destroy it, and if you do, Special Summon 1 Thunder monster from your hand, also for the rest of this turn, you cannot Special Summon Effect Monsters, except from the hand. If another card(s) is destroyed by card effect, while this card is in the Monster Zone (except during the Damage Step): You can add 1 "Blitzclique" Trap from your Deck to your hand. You can only use each effect of "Emi Blitzclique" once per turn.


              1 copyExt Ryzeal
              1 copyExt Ryzeal
              Ext Ryzeal
              LIGHT 4
              Ext Ryzeal
              • ATK:

              • 500

              • DEF:

              • 2000


              You can Special Summon this card (from your hand) by sending 1 Xyz Monster from your Extra Deck to the GY. If Summoned this way, you cannot Special Summon from the Extra Deck for the rest of this turn, except Rank 4 Xyz Monsters. You can only Special Summon "Ext Ryzeal" once per turn this way. If this card is Normal or Special Summoned and you control no other face-up monsters, except Level/Rank 4 monsters: You can add 1 FIRE Thunder monster from your Deck to your hand. You can only use this effect of "Ext Ryzeal" once per turn.


              2 copiesGrain Blitzclique 2 copiesGrain Blitzclique
              Grain Blitzclique
              EARTH 2
              Grain Blitzclique
              • ATK:

              • 1200

              • DEF:

              • 600


              You can reveal this card in your hand, then target 1 Spell/Trap on the field; destroy it, and if you do, Special Summon 1 Thunder monster from your hand, also for the rest of this turn, you cannot Special Summon Effect Monsters, except from the hand. If another card(s) is destroyed by card effect, while this card is in the Monster Zone (except during the Damage Step): You can add 1 "Blitzclique" Spell or 1 "Hideout in the Sky, Coulomb" from your Deck to your hand. You can only use each effect of "Grain Blitzclique" once per turn.


              2 copiesIce Ryzeal
              2 copiesIce Ryzeal
              Ice Ryzeal
              LIGHT 4
              Ice Ryzeal
              • ATK:

              • 1700

              • DEF:

              • 1000


              You can Special Summon this card (from your hand) by sending 1 card from your hand or field to the GY. If Summoned this way, you cannot Special Summon from the Extra Deck for the rest of this turn, except Rank 4 Xyz Monsters. You can only Special Summon "Ice Ryzeal" once per turn this way. If this card is Normal Summoned: You can Special Summon 1 "Ryzeal" monster from your Deck, except "Ice Ryzeal". You can only use this effect of "Ice Ryzeal" once per turn.


              3 copiesMulcharmy Fuwalos 3 copiesMulcharmy Fuwalos
              Mulcharmy Fuwalos
              WIND 4
              Mulcharmy Fuwalos
              • ATK:

              • 100

              • DEF:

              • 600


              If you control no cards (Quick Effect): You can discard this card; apply these effects this turn. ● Each time your opponent Special Summons a monster(s) from the Deck and/or Extra Deck, immediately draw 1 card. ● Once, during this End Phase, if the number of cards in your hand is more than the number of cards your opponent controls +6, you must randomly shuffle cards from your hand into the Deck so the number in your hand equals the number your opponent controls +6. You can only activate 1 other "Mulcharmy" monster effect, the turn you activate this effect.


              2 copiesMulcharmy Purulia 2 copiesMulcharmy Purulia
              Mulcharmy Purulia
              WATER 4
              Mulcharmy Purulia
              • ATK:

              • 100

              • DEF:

              • 600


              If you control no cards (Quick Effect): You can discard this card; apply these effects this turn. ● Each time your opponent Normal or Special Summons a monster(s) from the hand, immediately draw 1 card. ● Once, during this End Phase, if the number of cards in your hand is more than the number of cards your opponent controls +6, you must randomly shuffle cards from your hand into the Deck so the number in your hand equals the number your opponent controls +6. You can only activate 1 other "Mulcharmy" monster effect, the turn you activate this effect.


              2 copiesNibiru, the Primal Being 2 copiesNibiru, the Primal Being
              Nibiru, the Primal Being
              LIGHT 11
              Nibiru, the Primal Being
              • ATK:

              • 3000

              • DEF:

              • 600


              During the Main Phase, if your opponent Normal or Special Summoned 5 or more monsters this turn (Quick Effect): You can Tribute as many face-up monsters on the field as possible, and if you do, Special Summon this card from your hand, then Special Summon 1 "Primal Being Token" (Rock/LIGHT/Level 11/ATK ?/DEF ?) to your opponent's field. (This Token's ATK/DEF become the combined original ATK/DEF of the Tributed monsters.) You can only use this effect of "Nibiru, the Primal Being" once per turn.


              3 copiesSurge Blitzclique 3 copiesSurge Blitzclique
              Surge Blitzclique
              EARTH 4
              Surge Blitzclique
              • ATK:

              • 1800

              • DEF:

              • 1200


              You can reveal this card in your hand, then target 1 monster on the field; destroy it, and if you do, Special Summon 1 Thunder monster from your hand, also for the rest of this turn, you cannot Special Summon Effect Monsters, except from the hand. If another card(s) is destroyed by card effect, while this card is in the Monster Zone (except during the Damage Step): You can add 1 "Blitzclique" monster from your Deck to your hand, except "Surge Blitzclique". You can only use each effect of "Surge Blitzclique" once per turn.


              1 copySword Ryzeal
              1 copySword Ryzeal
              Sword Ryzeal
              FIRE 4
              Sword Ryzeal
              • ATK:

              • 1500

              • DEF:

              • 200


              If you have a "Ryzeal" monster in your field or GY, you can Special Summon this card (from your hand). If Summoned this way, you cannot Special Summon from the Extra Deck for the rest of this turn, except Rank 4 Xyz Monsters. You can only Special Summon "Sword Ryzeal" once per turn this way. If this card is Normal or Special Summoned: You can add 1 LIGHT Pyro monster from your Deck to your hand. You can only use this effect of "Sword Ryzeal" once per turn.


              2 copiesThunder King Rai-Oh 2 copiesThunder King Rai-Oh
              Thunder King Rai-Oh
              LIGHT 4
              Thunder King Rai-Oh
              • ATK:

              • 1900

              • DEF:

              • 800


              Neither player can add cards from their Deck to their hand except by drawing them. During either player's turn, when your opponent would Special Summon exactly 1 monster: You can send this face-up card to the Graveyard; negate the Special Summon, and if you do, destroy it.


              1 copyThunderclap Monk 1 copyThunderclap Monk
              Thunderclap Monk
              LIGHT 4
              Thunderclap Monk
              • ATK:

              • 1900

              • DEF:

              • 200


              When your opponent activates a monster effect while you control this Special Summoned monster (Quick Effect): You can Tribute this card; negate the activation, and if you do, destroy it. If this card is sent from the field to the GY: You can Special Summon 1 Thunder monster from your hand in Defense Position. You can only use each effect of "Thunderclap Monk" once per turn.


              3 copiesWhisker Blitzclique 3 copiesWhisker Blitzclique
              Whisker Blitzclique
              EARTH 8
              Whisker Blitzclique
              • ATK:

              • 3000

              • DEF:

              • 2400


              During the turn a card(s) was destroyed by your "Blitzclique" card effect (Quick Effect): You can reveal this card in your hand; Special Summon up to 3 Thunder monsters from your hand, then you can destroy up to that many cards on the field, also for the rest of this turn, you cannot Special Summon Effect Monsters, except from the hand. When a monster effect is activated, except in the hand (Quick Effect): You can return 1 other Thunder monster you control to the hand; negate the activation, and if you do, destroy that monster. You can only use each effect of "Whisker Blitzclique" once per turn.


              2 copiesAsh Blossom & Joyous Spring 2 copiesAsh Blossom & Joyous Spring
              Ash Blossom & Joyous Spring
              FIRE 3
              Ash Blossom & Joyous Spring
              • ATK:

              • 0

              • DEF:

              • 1800


              When a card or effect is activated that includes any of these effects (Quick Effect): You can discard this card; negate that effect. ● Add a card from the Deck to the hand. ● Special Summon from the Deck. ● Send a card from the Deck to the GY. You can only use this effect of "Ash Blossom & Joyous Spring" once per turn.


              3 copiesBlitzclique - Breakaway 3 copiesBlitzclique - Breakaway
              Blitzclique - Breakaway
              Spell Quick
              Blitzclique - Breakaway

                Activate 1 of these effects; ● Place 1 "Blitzclique" Continuous Trap from your Deck, face-up on your field. ● Return 1 Thunder monster you control to the hand, then target 1 card on the field; destroy it. If a card(s) is destroyed by your "Blitzclique" card's effect, while this card is in your GY (except during the Damage Step): You can add this card to your hand. You can only use each effect of "Blitzclique - Breakaway" once per turn.


                1 copyBlitzclique - Steppleader 1 copyBlitzclique - Steppleader
                Blitzclique - Steppleader
                Spell Continuous
                Blitzclique - Steppleader

                  If a card(s) is destroyed by your "Blitzclique" card's effect (except during the Damage Step): You can target 1 Thunder monster in your GY; add it to your hand. During your Main Phase: You can Special Summon 1 Thunder monster from your hand, then destroy this card. If a card(s) is destroyed by your "Blitzclique" card's effect, while this card is in your GY (except during the Damage Step): You can add this card to your hand. You can only use each effect of "Blitzclique - Steppleader" once per turn.


                  1 copyCalled by the Grave
                  1 copyCalled by the Grave
                  Called by the Grave
                  Spell Quick
                  Called by the Grave

                    Target 1 monster in your opponent's GY; banish it, and if you do, until the end of the next turn, its effects are negated, as well as the activated effects and effects on the field of monsters with the same original name.




                    Tag(s):

                    1 copyCrossout Designator
                    1 copyCrossout Designator
                    Crossout Designator
                    Spell Quick
                    Crossout Designator

                      Declare 1 card name; banish 1 of that declared card from your Main Deck, and if you do, negate its effects, as well as the activated effects and effects on the field of cards with the same original name, until the end of this turn. You can only activate 1 "Crossout Designator" per turn.




                      Tag(s):

                      2 copiesGordian Slicer 2 copiesGordian Slicer
                      Gordian Slicer
                      Spell Normal
                      Gordian Slicer

                        This card's activation and effect cannot be negated. At the start of your Main Phase 1 or 2: Target any number of face-up cards on the field; for each targeted card, banish 1 card from your hand, or 6 cards from your Extra Deck, face-down, then return those targeted cards to the hand.


                        1 copyHarpie's Feather Duster
                        1 copyHarpie's Feather Duster
                        Harpie's Feather Duster
                        Spell Normal
                        Harpie's Feather Duster

                          Destroy all Spell and Trap Cards your opponent controls.




                          Tag(s):

                          3 copiesHideout in the Sky, Coulomb 3 copiesHideout in the Sky, Coulomb
                          Hideout in the Sky, Coulomb
                          Spell Field
                          Hideout in the Sky, Coulomb

                            Monsters you control that were Normal or Special Summoned from the hand gain 500 ATK/DEF. You can only use each of the following effects of "Hideout in the Sky, Coulomb" once per turn. During your Main Phase: You can Special Summon 1 "Mech Beast Token" (Machine/EARTH/Level 6/ATK 2000/DEF 2000) to your opponent's field, and if you do, add 1 "Blitzclique" monster from your Deck to your hand. If a card(s) is destroyed by your "Blitzclique" card's effect, while this card is in your GY (except during the Damage Step): You can add this card to your hand.


                            1 copyPot of Prosperity
                            1 copyPot of Prosperity
                            Pot of Prosperity
                            Spell Normal
                            Pot of Prosperity

                              Banish 3 or 6 cards of your choice from your Extra Deck, face-down; for the rest of this turn after this card resolves, any damage your opponent takes is halved, also excavate cards from the top of your Deck equal to the number of cards banished, add 1 excavated card to your hand, place the rest on the bottom of your Deck in any order. You can only activate 1 "Pot of Prosperity" per turn. You cannot draw cards by card effects the turn you activate this card.




                              Tag(s):

                              2 copiesSeventh Tachyon
                              2 copiesSeventh Tachyon
                              Seventh Tachyon
                              Spell Normal
                              Seventh Tachyon

                                Reveal 1 "Number" Xyz Monster in your Extra Deck that has a number between "101" and "107" in its name; add 1 monster from your Deck to your hand with the same Type or Attribute as that monster, and the same Level as that monster's Rank, then place 1 card from your hand on top of the Deck, also for the rest of this turn after this card resolves, you cannot Special Summon from the Extra Deck, except Xyz Monsters. You can only activate 1 "Seventh Tachyon" per turn.


                                3 copiesSuper Polymerization
                                3 copiesSuper Polymerization
                                Super Polymerization
                                Spell Quick
                                Super Polymerization

                                  Discard 1 card; Fusion Summon 1 Fusion Monster from your Extra Deck, using monsters from either field as Fusion Material. Neither player can activate cards or effects in response to this card's activation.




                                  Tag(s):

                                  1 copyTriple Tactics Talent
                                  1 copyTriple Tactics Talent
                                  Triple Tactics Talent
                                  Spell Normal
                                  Triple Tactics Talent

                                    If your opponent has activated a monster effect during your Main Phase this turn: Activate 1 of these effects; ● Draw 2 cards. ● Take control of 1 monster your opponent controls until the End Phase. ● Look at your opponent's hand, and choose 1 card from it to shuffle into the Deck. You can only activate 1 "Triple Tactics Talent" per turn.




                                    Tag(s):

                                    2 copiesUltimate Slayer 2 copiesUltimate Slayer
                                    Ultimate Slayer
                                    Spell Normal
                                    Ultimate Slayer

                                      Your opponent cannot activate monster effects in response to this card's activation. Send 1 monster from your Extra Deck to the GY, then target 1 monster your opponent controls with the same card type (Fusion, Synchro, Xyz, Pendulum, or Link); shuffle it into the Deck.


                                      1 copyBlitzclique Alternator 1 copyBlitzclique Alternator
                                      Blitzclique Alternator
                                      Trap Continuous
                                      Blitzclique Alternator

                                        Monsters your opponent controls lose 300 ATK/DEF for each Thunder monster you control. You can only use each of the following effects of "Blitzclique Alternator" once per turn. You can shuffle 1 other "Blitzclique" card from your hand or face-up field into the Deck; add 1 Thunder monster with a different name from your Deck to your hand. You can banish this card from your GY; add 1 "Blitzclique" Spell or "Hideout in the Sky, Coulomb" from your Deck to your hand.


                                        1 copyBlitzclique Return Stroke 1 copyBlitzclique Return Stroke
                                        Blitzclique Return Stroke
                                        Trap Continuous
                                        Blitzclique Return Stroke

                                          "Blitzclique" monsters you control cannot be destroyed by your opponent's card effects. You can only use each of the following effects of "Blitzclique Return Stroke" once per turn. When your opponent activates a Spell Card or effect: You can return 1 "Blitzclique" monster you control to the hand; negate that effect, and if you do, destroy that card. You can banish this card from your GY, then target 1 "Blitzclique" monster in your field or GY; return it to the hand.


                                          2 copiesEvenly Matched 2 copiesEvenly Matched
                                          Evenly Matched
                                          Trap Normal
                                          Evenly Matched

                                            At the end of the Battle Phase, if your opponent controls more cards than you do: You can make your opponent banish cards from their field face-down so they control the same number of cards as you do. If you control no cards, you can activate this card from your hand.


                                            2 copiesInfinite Impermanence 2 copiesInfinite Impermanence
                                            Infinite Impermanence
                                            Trap Normal
                                            Infinite Impermanence

                                              Target 1 face-up monster your opponent controls; negate its effects (until the end of this turn), then, if this card was Set before activation and is on the field at resolution, for the rest of this turn all other Spell/Trap effects in this column are negated. If you control no cards, you can activate this card from your hand.


                                              1 copyElder Entity N'tss 1 copyElder Entity N'tss
                                              Elder Entity N'tss
                                              LIGHT 4
                                              Elder Entity N'tss
                                              • ATK:

                                              • 2500

                                              • DEF:

                                              • 1200


                                              1 Synchro Monster + 1 Xyz Monster Must be Special Summoned (from your Extra Deck) by sending the above cards you control to the GY. (You do not use "Polymerization".) Once per turn: You can Special Summon 1 Level 4 monster from your hand. If this card is sent to the GY: You can target 1 card on the field; destroy it. You can only Special Summon "Elder Entity N'tss(s)" once per turn.


                                              1 copyGarura, Wings of Resonant Life 1 copyGarura, Wings of Resonant Life
                                              Garura, Wings of Resonant Life
                                              DARK 6
                                              Garura, Wings of Resonant Life
                                              • ATK:

                                              • 1500

                                              • DEF:

                                              • 2400


                                              2 monsters with the same Type and Attribute, but different names Any battle damage your opponent takes from battles involving this card is doubled. If this card is sent to the GY: You can draw 1 card. You can only use this effect of "Garura, Wings of Resonant Life" once per turn.


                                              1 copyMudragon of the Swamp 1 copyMudragon of the Swamp
                                              Mudragon of the Swamp
                                              WATER 4
                                              Mudragon of the Swamp
                                              • ATK:

                                              • 1900

                                              • DEF:

                                              • 1600


                                              2 monsters with the same Attribute but different Types Your opponent cannot target this card, or monsters on the field with the same Attribute as this card, with card effects. Once per turn (Quick Effect): You can declare 1 Attribute; this card becomes that Attribute until the end of this turn.


                                              1 copyS:P Little Knight 1 copyS:P Little Knight
                                              S:P Little Knight
                                              DARK
                                              S:P Little Knight
                                              • ATK:

                                              • 1600

                                              • LINK-2

                                              Link Arrow:

                                              Left

                                              Right


                                              2 Effect Monsters If this card is Link Summoned using a Fusion, Synchro, Xyz, or Link Monster as material: You can target 1 card on the field or in either GY; banish it, also your monsters cannot attack directly this turn. When your opponent activates a card or effect (Quick Effect): You can target 2 face-up monsters on the field, including a monster you control; banish both until the End Phase. You can only use each effect of "S:P Little Knight" once per turn.


                                              1 copyTri-Brigade Ferrijit the Barren Blossom 1 copyTri-Brigade Ferrijit the Barren Blossom
                                              Tri-Brigade Ferrijit the Barren Blossom
                                              EARTH
                                              Tri-Brigade Ferrijit the Barren Blossom
                                              • ATK:

                                              • 1600

                                              • LINK-2

                                              Link Arrow:

                                              Left

                                              Bottom-Left


                                              2 Beast, Beast-Warrior, and/or Winged Beast monsters During your Main Phase: You can Special Summon 1 Level 4 or lower Beast, Beast-Warrior, or Winged Beast monster from your hand, also you cannot use monsters as Link Material for the rest of this turn, except Beast, Beast-Warrior, or Winged Beast monsters. If this card is sent to the GY: You can draw 1 card, then place 1 card from your hand on the bottom of the Deck. You can only use each effect of "Tri-Brigade Ferrijit the Barren Blossom" once per turn.


                                              1 copyWind Pegasus @Ignister 1 copyWind Pegasus @Ignister
                                              Wind Pegasus @Ignister
                                              WIND 7
                                              Wind Pegasus @Ignister
                                              • ATK:

                                              • 2300

                                              • DEF:

                                              • 1500


                                              1 Tuner + 1+ non-Tuner monsters During your Main Phase: You can destroy Spells/Traps your opponent controls, up to the number of "@Ignister" monsters you control. If another card(s) you control is destroyed by battle or an opponent's card effect, while this card is on the field or in the GY: You can banish this card, then target 1 card your opponent controls; shuffle it into the Deck. You can only use each effect of "Wind Pegasus @Ignister" once per turn.


                                              1 copyGolden Cloud Beast - Malong 1 copyGolden Cloud Beast - Malong
                                              Golden Cloud Beast - Malong
                                              LIGHT 6
                                              Golden Cloud Beast - Malong
                                              • ATK:

                                              • 2200

                                              • DEF:

                                              • 1000


                                              1 Tuner + 1+ non-Tuner monsters If this card is Special Summoned: You can increase or decrease its Level by 1. If this card is sent to the GY: You can target 1 face-up card your opponent controls; return it to the hand. You can only use this effect of "Golden Cloud Beast - Malong" once per turn.


                                              1 copyMereologic Aggregator 1 copyMereologic Aggregator
                                              Mereologic Aggregator
                                              DARK
                                              Mereologic Aggregator
                                              • ATK:

                                              • 2600

                                              • DEF:

                                              • 3000


                                              2+ Level 9 monsters If this card is Xyz Summoned: You can send 1 monster from your Extra Deck to the GY. You can target monsters in your GY, up to the number of materials this card has; detach materials from this card equal to the number of those targets in the GY, and if you do, attach those targets to this card. If this card is sent to the GY: You can target 1 face-up card on the field; negate its effects until the end of this turn. You can only use each effect of "Mereologic Aggregator" once per turn.


                                              1 copyNumber 104: Masquerade 1 copyNumber 104: Masquerade
                                              Number 104: Masquerade
                                              LIGHT
                                              Number 104: Masquerade
                                              • ATK:

                                              • 2700

                                              • DEF:

                                              • 1200


                                              3 Level 4 monsters During either player's Battle Phase, when an opponent's monster effect is activated: You can detach 1 Xyz Material from this card; negate the activation, and if you do, inflict 800 damage to your opponent. Once per turn: You can send the top card of your opponent's Deck to the Graveyard.


                                              1 copyNumber 106: Giant Hand 1 copyNumber 106: Giant Hand
                                              Number 106: Giant Hand
                                              EARTH
                                              Number 106: Giant Hand
                                              • ATK:

                                              • 2000

                                              • DEF:

                                              • 2000


                                              2 Level 4 monsters During either player's turn, when a monster effect is activated on your opponent's field (except during the Damage Step): You can detach 2 Xyz Materials from this card, then target 1 Effect Monster your opponent controls; while this card is face-up on the field, that Effect Monster's effects are negated, also it cannot change its battle position.


                                              1 copyNumber 60: Dugares the Timeless 1 copyNumber 60: Dugares the Timeless
                                              Number 60: Dugares the Timeless
                                              FIRE
                                              Number 60: Dugares the Timeless
                                              • ATK:

                                              • 1200

                                              • DEF:

                                              • 1200


                                              2 Level 4 monsters You can detach 2 materials from this card, then activate 1 of the following effects; ● Skip your next Draw Phase, also draw 2 cards, then discard 1 card. ● Skip your next Main Phase 1, also Special Summon 1 monster from your GY in Defense Position. ● Skip the Battle Phase of your next turn, also double the ATK of 1 monster you control until the end of this turn. You can only use this effect of "Number 60: Dugares the Timeless" once per turn.


                                              1 copyRyzeal Detonator
                                              1 copyRyzeal Detonator
                                              Ryzeal Detonator
                                              LIGHT
                                              Ryzeal Detonator
                                              • ATK:

                                              • 3000

                                              • DEF:

                                              • 2500


                                              2+ Level 4 "Ryzeal" monsters When your opponent activates a card or effect (Quick Effect): You can detach 1 material from this card, then target 1 card on the field; destroy it. You can only use each of the following effects of "Ryzeal Detonator" once per turn. If this card is Special Summoned: You can attach 1 monster from your GY to this card as material. If an Xyz Monster(s) you control would be destroyed by battle or card effect, you can detach 1 material from this card instead.


                                              1 copyRyzeal Duo Drive 1 copyRyzeal Duo Drive
                                              Ryzeal Duo Drive
                                              FIRE
                                              Ryzeal Duo Drive
                                              • ATK:

                                              • 2500

                                              • DEF:

                                              • 2000


                                              2+ Level 4 monsters For each material this card has, monsters you control gain 100 ATK and monsters your opponent controls lose 100 ATK. You can only use each of the following effects of "Ryzeal Duo Drive" once per turn. If this card is Special Summoned: You can attach 1 "Ryzeal" monster from your GY to this card as material. During your Main Phase: You can detach 2 materials from a monster(s) you control, and if you do, add 2 "Ryzeal" cards with different names from your Deck to your hand.


                                              1 copySuper Starslayer TY-PHON - Sky Crisis 1 copySuper Starslayer TY-PHON - Sky Crisis
                                              Super Starslayer TY-PHON - Sky Crisis
                                              DARK
                                              Super Starslayer TY-PHON - Sky Crisis
                                              • ATK:

                                              • 2900

                                              • DEF:

                                              • 2900


                                              2 Level 12 monsters During the turn, or turn after, your opponent Special Summoned 2 or more monsters from the Extra Deck, you can also Xyz Summon this card by using 1 monster you control with the highest ATK (your choice, if tied). (Transfer its materials to this card.) If you do, you cannot Normal or Special Summon monsters for the rest of this turn. While this Xyz Summoned monster is on the field, neither player can activate the effects of monsters with 3000 or more ATK. Once per turn: You can detach 1 material from this card; return 1 monster from the field to the hand.


                                              1 copyVallon, the Super Psy Skyblaster 1 copyVallon, the Super Psy Skyblaster
                                              Vallon, the Super Psy Skyblaster
                                              DARK
                                              Vallon, the Super Psy Skyblaster
                                              • ATK:

                                              • 2500

                                              • DEF:

                                              • 2200


                                              2 Level 5 monsters During the Main Phase (Quick Effect): You can detach 1 material from this card, then target 1 face-up monster your opponent controls; change it to face-down Defense Position. If this card is sent to the GY: You can target 1 face-down card on the field; destroy it. You can only use each effect of "Vallon, the Super Psy Skyblaster" once per turn.


                                              ocg
                                              Thunder Dragon
                                              5







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